Handwritten Games

 

 

... is an award-winning game and narrative design consultancy

with hundreds of thousands of words and deep worldbuilding in fan-beloved universes such as

Battlestar Galactica and Warhammer 40,000.

 

“These guys are clearly becoming masters of a certain type of licensed release, where the game itself is cool, but the respect for and application of the licence … is remarkable.” -Kotaku

Warhammer 40,000: Battlesector is a turn-based strategy game on PC, Xbox and Playstation, based on Games Workshop’s epic tabletop game and setting. The Age of Crimson Dawn campaign takes place directly after the Devastation of Baal story, and expands the lore of the fan favourite Blood Angels during the Indomitus Crusade. Warhammer 40,000: Battlesector is developed by Black Lab Games, and published by Slitherine Software.

As the Writer and Lead Designer at Black Lab Games, I was responsible for combat and encounter design, gameplay systems (including the widely applauded Momentum system), and every aspect of the campaign’s fully voiced script and narrative design. Our mission was to not only meet, but exceed the very high expectations of Warhammer fans. Utilising the design pillars of authenticity and immersion, Battlesector delivers a bone-crunching, comprehensive W40K experience.

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